Systems
Dungeons
Instanced group challenges with a clear objective, limited run time and a boss encounter.
Legacy dungeons turn familiar Tibia combat into focused group challenges with a clear objective and limited run time.
How it works
- Find the entrance. Entrances are discovered in the world and recorded in the Cyclopedia, giving exploration permanent value.
- Assemble a party. Each dungeon has a minimum level and a party size.
- Clear the run. Overcome procedural encounters before facing the dungeon boss, within the time limit.
- Wait for the cooldown. After a run, the dungeon is available again once its cooldown ends.
Dungeon list
The table below is generated from the live dungeon catalog, so it always matches the game.
| Dungeon | Min. level |
|---|---|
| Dwarf Mines | 15 |
| Minotaur City | 15 |
| Orc Warcamp | 18 |
| Lizard Nest | 20 |
| The Cathedral | 25 |
| Ice Depths | 30 |
| Cursed Tombs | 35 |
| Dragon Lair | 40 |
| Quara Trench | 50 |
| Hell's Gate | 70 |
| Demon Sanctum | 90 |
